<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
xmlns:rawvoice="http://www.rawvoice.com/rawvoiceRssModule/"
	>
<channel>
	<title>Comments for The Pocket Players</title>
	<atom:link href="http://thepocketplayers.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://thepocketplayers.com</link>
	<description>A blog for the portable gamer</description>
	<lastBuildDate>Wed, 19 Jun 2013 14:40:49 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.5.1</generator>
	<item>
		<title>Comment on Pokemon Monday News Roundup by KC</title>
		<link>http://thepocketplayers.com/2013/06/17/pokemon-monday-news-roundup-2/#comment-18997</link>
		<dc:creator>KC</dc:creator>
		<pubDate>Wed, 19 Jun 2013 14:40:49 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3165#comment-18997</guid>
		<description><![CDATA[I think we&#039;re ready for another difficulty jolt. With Black &amp; White 2, everyone I know was scrounging desperately for someone who could unlock that Hard mode for them. They didn&#039;t even want to go through the game a first time without kicking that in. And I don&#039;t know a soul who wanted Easy mode.]]></description>
		<content:encoded><![CDATA[<p>I think we&#8217;re ready for another difficulty jolt. With Black &#038; White 2, everyone I know was scrounging desperately for someone who could unlock that Hard mode for them. They didn&#8217;t even want to go through the game a first time without kicking that in. And I don&#8217;t know a soul who wanted Easy mode.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Monster Hunter &#8220;Demake&#8221; for Game Boy by KC</title>
		<link>http://thepocketplayers.com/2013/06/18/monster-hunter-demake-for-game-boy/#comment-18996</link>
		<dc:creator>KC</dc:creator>
		<pubDate>Wed, 19 Jun 2013 14:36:54 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3186#comment-18996</guid>
		<description><![CDATA[Battlefront, wow, that would be cool. And the top-down view would allow for more strategic elements. I approve!]]></description>
		<content:encoded><![CDATA[<p>Battlefront, wow, that would be cool. And the top-down view would allow for more strategic elements. I approve!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pokemon Monday News Roundup by Dakiero</title>
		<link>http://thepocketplayers.com/2013/06/17/pokemon-monday-news-roundup-2/#comment-18968</link>
		<dc:creator>Dakiero</dc:creator>
		<pubDate>Tue, 18 Jun 2013 22:50:33 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3165#comment-18968</guid>
		<description><![CDATA[So far this new generation looks promising. The pokemon look good for the most part. Names are so far ok except for the issue i have had since B&amp;W where evolution names are so hard to remember since there is not linking factor between a pokemon and its evolution (Example: Scatterbug -&gt; Spewpa -&gt; Vivillon)

They finally seem to be introducing elements that make the experience more like that which you would find in the cartoon (pokemon -amie, more cartoony looking 3d models).
I can see what you mean about Partner trainers not having the same Feel of competition as having to compete against a rival, but lets be fair, you can&#039;t replace Gary.

What i am truly waiting to see in the series is more life like pokemon battles to bring the 3d battling from a turn based static fight into a dynamic 3d experience. Whether it be AI controlled movements or Player controlled pokemon navigation, i think that is the next &quot;WOW&quot; factor that they can go to really bring excitement into the series. The more life like the battles the more players will go crazy with dynamic strategies and tactics vs focusing on EV and IV stats.]]></description>
		<content:encoded><![CDATA[<p>So far this new generation looks promising. The pokemon look good for the most part. Names are so far ok except for the issue i have had since B&amp;W where evolution names are so hard to remember since there is not linking factor between a pokemon and its evolution (Example: Scatterbug -&gt; Spewpa -&gt; Vivillon)</p>
<p>They finally seem to be introducing elements that make the experience more like that which you would find in the cartoon (pokemon -amie, more cartoony looking 3d models).<br />
I can see what you mean about Partner trainers not having the same Feel of competition as having to compete against a rival, but lets be fair, you can&#8217;t replace Gary.</p>
<p>What i am truly waiting to see in the series is more life like pokemon battles to bring the 3d battling from a turn based static fight into a dynamic 3d experience. Whether it be AI controlled movements or Player controlled pokemon navigation, i think that is the next &#8220;WOW&#8221; factor that they can go to really bring excitement into the series. The more life like the battles the more players will go crazy with dynamic strategies and tactics vs focusing on EV and IV stats.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Monster Hunter &#8220;Demake&#8221; for Game Boy by Wolfie</title>
		<link>http://thepocketplayers.com/2013/06/18/monster-hunter-demake-for-game-boy/#comment-18967</link>
		<dc:creator>Wolfie</dc:creator>
		<pubDate>Tue, 18 Jun 2013 22:32:40 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3186#comment-18967</guid>
		<description><![CDATA[Monster Hunter on a game system I own would be cool.]]></description>
		<content:encoded><![CDATA[<p>Monster Hunter on a game system I own would be cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Monster Hunter &#8220;Demake&#8221; for Game Boy by Finftw</title>
		<link>http://thepocketplayers.com/2013/06/18/monster-hunter-demake-for-game-boy/#comment-18966</link>
		<dc:creator>Finftw</dc:creator>
		<pubDate>Tue, 18 Jun 2013 22:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3186#comment-18966</guid>
		<description><![CDATA[A 3rd person/top down perspective Star Wars Battlefront Gameboy game would be awesome demade]]></description>
		<content:encoded><![CDATA[<p>A 3rd person/top down perspective Star Wars Battlefront Gameboy game would be awesome demade</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pokemon Monday News Roundup by Rin</title>
		<link>http://thepocketplayers.com/2013/06/17/pokemon-monday-news-roundup-2/#comment-18964</link>
		<dc:creator>Rin</dc:creator>
		<pubDate>Tue, 18 Jun 2013 21:36:05 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3165#comment-18964</guid>
		<description><![CDATA[I&#039;m really liking the looks of X and Y so far.  I really like the new Pokemon designs... which is a good thing, because it was one of the reasons Black/White just didn&#039;t do much for me, it didn&#039;t have many Pokemon I really liked.  Can&#039;t wait to see the starter evolutions.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m really liking the looks of X and Y so far.  I really like the new Pokemon designs&#8230; which is a good thing, because it was one of the reasons Black/White just didn&#8217;t do much for me, it didn&#8217;t have many Pokemon I really liked.  Can&#8217;t wait to see the starter evolutions.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pokemon Monday News Roundup by Wolfie</title>
		<link>http://thepocketplayers.com/2013/06/17/pokemon-monday-news-roundup-2/#comment-18952</link>
		<dc:creator>Wolfie</dc:creator>
		<pubDate>Tue, 18 Jun 2013 15:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3165#comment-18952</guid>
		<description><![CDATA[Congratulations to Shreyas and Spenny309 for coming out on top in a grueling tournament.]]></description>
		<content:encoded><![CDATA[<p>Congratulations to Shreyas and Spenny309 for coming out on top in a grueling tournament.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pokemon Monday News Roundup by joec</title>
		<link>http://thepocketplayers.com/2013/06/17/pokemon-monday-news-roundup-2/#comment-18951</link>
		<dc:creator>joec</dc:creator>
		<pubDate>Tue, 18 Jun 2013 14:46:20 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3165#comment-18951</guid>
		<description><![CDATA[Congratulations Shreyas! That was some battle -- gotta watch out for those entry hazards.

As far as the changes in Gen VI go, I like the bigger group of friends and potential rivals. Doesn&#039;t it seem like they&#039;re increasing the difficulty in the games? 

Remember they&#039;ve also added horde battles; good luck surviving without attacks that affect all foes on the field. And now you can even just step on a Pokémon accidentally while tramping around; it&#039;d be great if that means, unlike coming across Pokémon randomly like we always have, that that Pokémon will now have initiative and get a first strike against you.

In the past Nintendo had tried to make things easier thinking it would make the games sell better, especially in the US. For example, look at how many event Pokémon that you have to work to capture in the Japanese games are simply given to you here. But even in Gen V we&#039;ve already seen the challenge increase: trainer battles don&#039;t seem to involve as many random nonsensical moves as before, and the final battles involve some pretty highly leveled Pokémon.]]></description>
		<content:encoded><![CDATA[<p>Congratulations Shreyas! That was some battle &#8212; gotta watch out for those entry hazards.</p>
<p>As far as the changes in Gen VI go, I like the bigger group of friends and potential rivals. Doesn&#8217;t it seem like they&#8217;re increasing the difficulty in the games? </p>
<p>Remember they&#8217;ve also added horde battles; good luck surviving without attacks that affect all foes on the field. And now you can even just step on a Pokémon accidentally while tramping around; it&#8217;d be great if that means, unlike coming across Pokémon randomly like we always have, that that Pokémon will now have initiative and get a first strike against you.</p>
<p>In the past Nintendo had tried to make things easier thinking it would make the games sell better, especially in the US. For example, look at how many event Pokémon that you have to work to capture in the Japanese games are simply given to you here. But even in Gen V we&#8217;ve already seen the challenge increase: trainer battles don&#8217;t seem to involve as many random nonsensical moves as before, and the final battles involve some pretty highly leveled Pokémon.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pocket Players Podcast #23: The Live E3 Extravaganza! by Wolfie</title>
		<link>http://thepocketplayers.com/2013/06/14/pocket-players-podcast-23-the-live-e3-extravaganza/#comment-18811</link>
		<dc:creator>Wolfie</dc:creator>
		<pubDate>Sat, 15 Jun 2013 16:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3105#comment-18811</guid>
		<description><![CDATA[Every reply in this thread is a lie, except for one.]]></description>
		<content:encoded><![CDATA[<p>Every reply in this thread is a lie, except for one.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Pocket Players Podcast #23: The Live E3 Extravaganza! by originalme8</title>
		<link>http://thepocketplayers.com/2013/06/14/pocket-players-podcast-23-the-live-e3-extravaganza/#comment-18735</link>
		<dc:creator>originalme8</dc:creator>
		<pubDate>Fri, 14 Jun 2013 20:46:56 +0000</pubDate>
		<guid isPermaLink="false">http://thepocketplayers.com/?p=3105#comment-18735</guid>
		<description><![CDATA[They are all lying.]]></description>
		<content:encoded><![CDATA[<p>They are all lying.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
